Should i choose wild wasteland




















Save it for your 2nd playthrough. Carver View Profile View Posts. If you want a more realistic or gritty playthrough, go without it. If you want a more light hearted or goofy one, play with this on.

Originally posted by Carver :. Last edited by Bansheebot ; 26 Jan, pm. Ladez View Profile View Posts. It's a waste of a trait slot. I don't even recall the last time I didn't have it active.

It just feels like an integral part of the game they removed in the last seconds to cater to the shooter player crowd who wouldn't be able to process subtle pop culture references that don't point to Call of Duty or Battlefield anyway. Per page: 15 30 Date Posted: 26 Jan, am. Posts: Discussions Rules and Guidelines. What ideas do you guys have? Does it add many weird elements to the game or just a few?

It's mainly a bunch of isolated throwaway gags and references - adding a skeleton here, changing a creature or NPC there. I love it I usually just pick whatever else then use the console to add in WW. I think I'm gonna pick Skilled then. It's getting late, and I'm still creating mu character Like Tranquillus said, it's mostly just throwaway gags to 'nerd' culture. I just use it because there's no negative consequences to it, same with Good Natured. It's fully optional but does improve the gameplay to those who enjoy a little silliness, as well as introducing new encounters, weapons, clothing, and additions to more than just the base gameplay.

While it should be known that using this trait hardly gives the player a ton of new clothing and new buffs, it remains perfect for those completionists looking to try out everything. The best-known item that can only be obtained by the Wild Wasteland trait is the Suave Gambler Hat that is found in a refrigerator in Goodsprings. It resembles a cowboy hat and will give the wearer a bonus of 1 to Perception. Interestingly, and typical to fallout, this hat is a direct reference to Indiana Jones and the Kingdom of the Crystal Skull in which Indy survives a nuclear blast while inside a led fridge.

Many think of Fallout as a serious open-world RPG, but more than likely even more fans see it as a rather glitchy and silly game filled with references, hilarious encounters, and just brilliant storylines and quests. This is exactly the reason that many choose to play with the Wild Wasteland trait, especially since it gives 22 new encounters, filled with graffiti linked to WWII, aliens, and Granny muggers. Each provides the player with an experience they would have otherwise missed and will certainly entertain even the most serious of players.

Interestingly, there were a fair few developers who wanted Fallout New Vegas to be a more serious and well-produced game.

And with Obsidian at the helm, Wild Wasteland was a saving grace for the original creators. Ultimately, the trait ended up being a compromise between the members of the creative team who had a difference in opinion regarding the wacky content and the serious gameplay. After its release, many fans welcomed the trait and its craziness, especially since it's optional. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.

User Info: robitussin User Info: Chaosoldier User Info: l3awl3ag. User Info: flagg2kplus. You gotta shoot 'em in the head. Don't take life too seriously. You'll never make it out alive. User Info: bestatfallin. User Info: Michael-V. User Info: lopham4. Try again Lol Try Again.



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