Ezio can now carry heavy weapons after upgrading his sheath , and is able to hurl them towards enemies to perform an instant kill, which can also be done with spears and halberds that Ezio picks up. The crossbow has also been added to Ezio's arsenal, allowing silent ranged takedowns. In addition, the poison darts have also been introduced as an extension to the Poison Blade , which can be gained through upgrades from Leonardo da Vinci himself, along with the second Hidden Blade and the Climb Leap Glove.
Also, every utility in Ezio's weapon wheel can now be manually assigned to one of the four quick-access buttons, instead of being given a default setup. Horse mechanics have also been upgraded. Ezio can now take a horse through city districts rather than just the countryside, and can call for his horse at any given time while free-roaming.
Combat on horseback now allows Ezio to utilize some of his ranged weapons, namely the Hidden Gun and the crossbow. Ezio can now also perform assassinations while on horseback, as well as assassinate enemies that are mounted on a horse in addition to being able to hijack them while on foot.
Replacing the fast travel booths are the tunnels , which Ezio can access to go to fixed points in Rome. The renovation system, limited only to Monteriggioni before, has now been updated to encompass all of Rome. Select areas of Rome are kept under watch by the Borgia with their towers , and in order to begin renovations, Ezio must eliminate the tower's captain, and then destroy the tower. Stores and stalls such as doctors , blacksmiths , art merchants , tailors , and banks , have to be renovated by Ezio in order to fully restore Rome.
Other buildings include horse stables and buildings for mercenaries , thieves , and courtesans to occupy, as well as various landmarks, such as the Pantheon and the Colosseum. Some time later, Ezio is able to recruit apprentices into his cause. Several civilians being harassed by the Borgia can be rescued by Ezio, and will pledge their allegiance to him once saved. While in Rome, Ezio can command several apprentices to incapacitate guards on his command, and can call forth an arrow storm once he has recruited enough apprentices.
Ezio can also send apprentices to other countries in Europe and Asia to take on contracts , wherein they can gain additional experience, as well as money and trade objects for Ezio. Apprentices gain experience while under Ezio, gaining better equipment as they go along, until they can be fully initiated into the Order , wherein they gain superior equipment and armor and becoming fully fledged Assassins.
Apprentices also occasionally take part in Ezio's missions, such as assassinating major targets and acting as his backup. Numerous side-activities are available all throughout Rome. Replacing the Assassin Tombs are the Lairs of Romulus , where the Followers of Romulus keep the keys necessary to unlock the armor and dagger of Marcus Junius Brutus , as well as his documents. Ezio had also been given special missions by Leonardo da Vinci, where he must destroy his War Machines , weapons of warfare located in undisclosed states, before the Borgia could utilize them.
In addition to Assassination contracts , Ezio now has special assignments for both the Thieves and the Courtesans. After renovating a significant portion of Rome, several repressed memories of Ezio's past lover, Cristina Vespucci , can also be relived. Feathers return as collectibles, as well as Borgia flags. In the modern day, Desmond is given more leeway in his activities, as he can exit the Animus at any time outside of missions.
When outside the Animus , Desmond can interact with the team and certain objects in their hideout, as well as log in to his and the team's email accounts. Desmond can exit the Sanctuary in order to explore present day Monteriggioni for a set amount of time. While there are no civilians present and there are little to no objects for Desmond to interact with, Desmond can collect a total of five artifacts around Monteriggioni, all of which belonged to Ezio and his company while there.
Once the timer has run out, Desmond will simply return to the hideout, and can leave again soon afterwards. Introduced for the first time in the series is a multiplayer mode.
Online players are introduced as subjects taking part in the first stage of Abstergo's Animi Training Program , which allows them to assume the role of several noted Templars during the Renaissance.
There, they can compete with each other to progress through the ranks of Abstergo, as well as develop their own skills through the bleeding effect. Subjects play on digitally recreated maps of several known areas, wherein they can participate in several modes to either compete or cooperate with each other.
In order to progress in rank and experience, subjects had to score points in sessions, with the manner in which they did so depending on the game mode.
At the subjects' disposal, aside from their avatars' weapons, are abilities which they can use on their targets to debilitate them, or utilize it themselves to gain the upper hand. Preset perks and streak bonuses give the subject a passive advantage in each session. Using the Animus 2. However, instead of entering the memory set in , he was forced into a different one, occurring during a battle in Viana. From there, as Ezio looked upon the besieged Viana Castle , he recalled the similar events of the Siege of Monteriggioni , subsequently forcing Desmond back further, into a memory from As Ezio left the Vault beneath the Vatican after listening to Minerva 's message, he discovered that Rodrigo Borgia was gone.
Noticing too that the Staff had been left behind, he attempted to extract it from where it had been impaled into the floor; however, it descended and was sealed away. Mario Auditore then called down to him from the entrance, and he and Ezio fought their way out of the Vatican. Ezio, unable to decide whether or not to cast the Apple into the Tiber River , gave it to Mario for safe keeping. The two then rode back to Monteriggioni on horseback. However, Ezio soon learned that the Templar threat had diminished little, when Cesare Borgia , son of Rodrigo Borgia, laid siege to Monteriggioni.
Cesare's army of soldiers, towers, and cannons attacked in full force, destroying much of the city and villa. The attack ended with Monteriggioni in ruins, Ezio wounded badly by arquebusiers , and Mario killed by Cesare himself. Though Ezio attempted to follow his uncle's murderer on horseback, he passed out on the road to Rome from his injuries. At that point, Desmond woke from the Animus stationed in the back of the Assassins' van, they having arrived at the Villa Auditore in modern Monteriggioni, their last safehouse in Italy.
Lucy Stillman explained that they need to recover Ezio's Apple of Eden, as she suspected that Minerva had altered it somehow when she had touched it in the Vault. Desmond, Lucy, Shaun and Rebecca then headed for the Villa, seeking the safety of the underground Sanctuary , which would keep them hidden from Abstergo 's cell towers.
However, as the door was locked, Desmond and Lucy left to discover another way in. After making their way through the secret passage that Ezio and the citizens had used to flee the Borgia attack, they opened the way for Shaun and Rebecca. Inside the Sanctuary, Desmond saw an aged Ezio due to the bleeding effect , and deduced that he must have returned to the villa many years after the attack, though for an unknown purpose.
Desmond journeyed there to carry out his first proper mission as an Assassin, in which he climbed a skyscraper and parachuted from a crane to another building, where the power source was located. Whilst there, he encountered the Templar operative Daniel Cross , whom he disarmed and then knocked out in order to escape.
After further exploring the Temple, Desmond came to realize that whatever was waiting for the Assassins beyond the door would ultimately benefit Juno in some way, though as Desmond was unsure how it would do so, he warned the others to "play it safe". Desmond also revealed to the others that when Juno appeared to him in the Colosseum Vault, he was shown a vision that showed that should Lucy have been kept alive, she would have taken the Apple of Eden to Abstergo for utilization in the Eye-Abstergo satellite, though it would ultimately fail.
Because of this, Desmond came to terms with the fact that he was not forced to kill Lucy, but he instead did it to stop the Templars from gaining the upper hand. After arriving at the stadium and sneaking across through the rafters, Desmond arrived at the room the woman was staying in, only to find Daniel Cross once more. After Daniel shot the woman and her husband, he attempted to flee with the power source.
However, Desmond managed to catch up to him, eventually besting him in hand-to-hand combat and incapacitating him once more. With the power source in hand, Desmond fled from the Abstergo agents pursuing him, and escaped the stadium by boarding a train. Soon after the team's return to the Temple, Shaun located a third power source in a museum in Cairo , Egypt.
However, as the team's deadline of 21 December was rapidly approaching, and Desmond had yet to locate the key to the Temple door, William went to retrieve the artifact in Desmond's stead. Vidic stated that in order to let his father free, Desmond would need to hand over the Apple of Eden. Soon after, Desmond traveled to the facility with Shaun and Rebecca.
Upon his arrival at the building, Desmond was offered a peaceful trade-off by Vidic over intercom, but refused. Desmond then fought security guards as he made his way to the building's upper floors, eventually arriving at the Animus room he had been held captive in, months before. There, Daniel Cross yet again confronted Desmond, ordering that he hand over the Apple.
Before Daniel could shoot Desmond however, he suffered from the Bleeding Effect, causing him to suddenly speak in Russian. Panicked, Daniel fled and Desmond gave chase. Eventually, the two ended up in the room for the Templars' Animi Training Program , as Desmond caught up to Cross and assassinated him, and retrieved his gun. Desmond proceeded to ride an elevator up to the fifth floor, where Vidic's office was located, killing any security guards that crossed his path. As Desmond made his way towards the office, Vidic explained his anger over intercom, stating that Daniel was like a son to him, and that Desmond and the Assassins only took what didn't belong to them, such as the Apple of Eden and Lucy Stillman's life.
Eventually, Desmond made his way to Vidic's office, where William was detained. After Vidic told Desmond to give him the Apple, Desmond used it to control the security guards in the room, forcing one to shoot and kill Vidic before then influencing them all to shoot themselves. After freeing his father and hugging him, Desmond took the third power source and left the building, using the Apple to cover them.
Once he arrived back at the Temple, he placed the power source in its slot, received the details of the last two solutions the First Civilization attempted, and then re-entered the Animus. The team traveled there and retrieved it from Connor Davenport's grave, before they returned to the Temple.
Using the key to open the final gate, Desmond, William, Shaun and Rebecca proceeded into the Temple's deepest chambers. Upon arriving in the central room, which contained a large orb set in a pedestal , the Assassins were greeted by Juno, who stated that should Desmond touch the orb, the world would be saved.
However, immediately following this, Minerva appeared, urging Desmond not to touch it. She explained that Juno had previously tried to use the First Civilization's technology to conquer the world rather than save it, and that she was sealed inside the Temple so she would not be able to do so. While the device would save the world from the impending solar flare, it would also kill Desmond and release Juno, allowing her to continue her quest to rule over Earth.
Shocked by Minerva's appearance, Juno told her to show Desmond what would happen if the solar flare was not stopped. Minerva stated that while the majority of Earth's population would die, there would be a small amount of survivors. Desmond would become a symbol of love and hope for the new world, similar to Jesus Christ , though following his death, his message would eventually be misinterpreted and corrupted by those who followed him, and lead to war, thus repeating the cycle of religious conflict through history.
Despite this, Minerva pleaded for Desmond to let the world burn instead of saving it and releasing Juno. Desmond stated that if Juno was released, there would still be the slim chance that humanity could stop her, while if the world was allowed to be subject to the natural disaster that the solar flares posed, billions would die, and there would be no hope.
Acknowledging Desmond's decision, Minerva stated that the consequences of it were his "to live — and die — with". With his mind set on his choice, Desmond turned to William, Shaun, and Rebecca, and commanded them to get as far away from the Temple as possible.
William pleaded for him to reconsider his decision and find another way instead, but Desmond refused, stating that it was too late to find another option. With this, William, Shaun, and Rebecca hurried to leave.
After the three exited, Desmond walked up to the orb. Juno watched as he touched it with his hand, his body shook violently for several moments and shone a bright gold; though, after a brief time, Desmond fell to the ground, sacrificing his life to protect the planet from the Second Disaster. Later, she was seen walking away from his body, thanking him for releasing her. Desmond's body was eventually discovered by Abstergo several hours after his death, and an immediate autopsy was performed, with various DNA samples being extracted in the process.
Case Fisher , the lead of Abstergo Sample Recovery Unit 3, noted that aside from a severely burned arm and fused bones in the right hand, Desmond's body was in good condition. Upon completion of the autopsy, Desmond's body was removed, while his bag and personal items were collected for further analysis. Within a year, Desmond's memories were being exploited by Abstergo Entertainment , the multimedia branch of Abstergo Industries, for use in the Sample 17 Project.
Data from Desmond's mobile phone was also recovered by Abstergo Entertainment, and stored on their servers. This data included photos of the team and voice memos directed towards his father, revealing Desmond's feelings of regret over leaving the Farm and his acceptance of the role that he had been chosen to play. Desmond Miles came about from many different lines of Assassins through both sides of his family.
As a result, Desmond had a higher concentration of First Civilization genes in his DNA than most other humans, which allowed him to properly wield the Pieces of Eden, [3 ] which the First Civilization had initially created so that only their race could use them.
Desmond's most distant known ancestor was Lucius , a Gallo - Roman Assassin. His son and fellow Assassin, Aquilus, was next in line in Desmond's ancestry, [9 ] alongside Aquilus' wife Valeria. Lucius and Aquilus were also members of the Liberalis Circulum , an Assassin organization, and were closely related to the Ankh , a First Civilization artifact that was wielded by Isis.
Desmond's bloodline also extended to Renaissance Italy , where his ancestor Domenico Auditore founded the House of Auditore in Monteriggioni with his son, Renato.
Two generations later, Desmond's ancestor Giovanni Auditore da Firenze was born, a leading figure in the Italian Brotherhood. Desmond's ancestors during the 18th century included Edward Kenway , a British pirate and Assassin.
The Auditore and Kenway families eventually intertwined, becoming Desmond's paternal line that passed from William to his son. Other known matrilineal ancestors hailed from a variety of places and eras, including the Ashikaga Shogunate in feudal Japan ; 's France , in the midst of the Revolution and later during the Napoleonic Wars; 's Taiwan and the Sino-French War; and as recently as the Civil Rights and Peace movements on the American Pacific Coast in the s.
All of these were detailed in an internal email sent between high-ranking members of the Abstergo Entertainment development team. Desmond was a gruff and cynical individual, who held a serious outlook on life. This was mainly due to him learning of the Templars and Assassins in his youth, [4 ] and even of their connection to Abstergo, as he was educated to their power and reach during his childhood at the Farm.
However, he grew to disbelieve this, eventually dismissing what he was taught as paranoid delusions — and his parents as "conspiracy freaks" — until he was kidnapped and brought to Abstergo.
Despite this, he was not above jesting about his situation, and would occasionally crack jokes, although they rarely elicited a good reaction from anyone. After his emancipation from Abstergo, Desmond's demeanor became considerably more relaxed, and he spent a notable amount of time conversing with Lucy.
However, he began to question his sanity after experiencing the Bleeding Effect. After Lucy's death and the discovery of his confinement in the Black Room, Desmond was overcome with grief and remorse.
While trapped in the Black Room, he reflected on his life, his family, and his choice to not be an Assassin. Desmond could also be selfless and brave, an example being his decision to save his father from Abstergo, even if he thought of him as an "asshole", as he put it. He also had little issue with taking lives when necessary, evidenced in his conflicts with Abstergo's guards and when he used the Apple to kill Vidic.
As Desmond was trained during childhood as an Assassin, he was proficient in basic reconnaissance skills, such as eavesdropping and pickpocketing , both of which he used in his first days at Abstergo. Later on, after willingly exploring the memories of his ancestor, Ezio Auditore da Firenze, Desmond learned how to free-run and wield weapons proficiently.
Not long afterward, he was able to easily fend off a Templar attack on the Hideout. After fully synchronizing with Ezio, Desmond was able to most of the abilities his ancestor could in the modern era, most notably in free-running across Monteriggioni and the Colosseum. He would later use these skills in his mission to rescue his father in Abstergo. Accompanying this, his improved agility showed itself, as he easily outmatched Daniel Cross' freerunning capabilities.
Assassin's Creed History Wiki Explore. In his later years, it is hinted at in the codex that he looked at the apple of eden one more time before he died, and he could have discovered some kind of immortality, or communicated with One Who Came Before User Info: redleo There are dozens of theories, all with their own evidence.
Yours is no more incorrect than anyone else's. It's actually a quite common theory. User Info: Badprenup. Well I'm not so sure that Desmond had to kill her because he fell in love. I think it's because she was actually a Templar. If you do all of the truth things, in one of them you find an email that is addressed Dear S. It says something about S's dreams coming true. I forgot what the whole thing said but my theory is that S. Basically, my theory is that the whole thing is a giant orchestrated ruse that Abstergo and the Templar's are pulling on Desmond to find the pieces of Eden and maybe something more.
And of course to save the world because what good are the pieces of Eden if the world is going to be destroyed right? Your theory sounds pretty good too though. That would be an interesting twist. After the end of the last game the world around you falls away and you sit up as Desmond's son or maybe some relative two or three hundred years later who just had to do a history report or something.
I still think it's a really good theory. He is a assassin. Assassins cant marry, he was falling in love. Notice in assassins creed 1 altiars ring finger on his left hand is cut of i think or somthing like that but idk its made to be a mystery so i cant wait to find out!!! User Info: kwitchdawg. Well I didn't notice it had a date on it. I actually looked for one but couldn't find it.
Well, I forgot to mention in my past posts, at the end of the extra Subject 16 level, 16 tells Desmond "She isn't who you think she is. And he mentions Desmond's son too.
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